Article by William Abernathy,
2/1/2002
Many of our acquaintances -
perhaps even most - consider poker a vice. My wife and I call it a family
value. We play Texas hold'em almost every Friday night with our children. Our
house motto is, "If you have a chip and a chair, you have a chance."
The primary advantages that poker has over other games is that
it gives instant feedback for poor decisions, allows for mistakes during play,
and although chance or luck is involved, chance plays a smaller role. In chess
and checkers, one poor play can lose the game. In poker, one poor play costs a
person the hand, but it seldom costs that person the game. In Life and
Monopoly, luck plays too large a role: When faced with a row of hotels,
Monopoly doesn't allow a person to fold. We use poker to instill persistence,
as everyone has won a game after going all in. Again, "If you have a chip
and a chair, you have a chance."
From our children's perspective, poker is tremendously
different, because we pay them if they can beat us. Paying for success began
when we had an epiphany that we could spend less money per weekend while
enjoying our family more if we put up prize money. We currently have six
players (Shades, Shark, Jelly, Stretch, Ammo, and Cato the Younger), and pay
cash to whomever places in the top three. Paying for success means that the
kids get additional spending money, we spend less per weekend when compared to
movies and meals in restaurants, and we have much more interaction with our
kids than if we were watching television like mute zombies.
After playing poker for a year, we've learned that we can
instill our family values while dealing the shovels, jewelry, lovelies, and
puppy tracks. We've used our poker games to teach the difference between
possible and probable, counter the school's "all are equal" mantra,
properly define prejudice, and, believe it or not, hammer home the unpleasant
side of teen sex.
Poker has allowed us to condense our lessons about life in ways
that we didn't foresee. We were able to teach, and continue to teach, that we
want our children to reach their maximum potential, even if it means being
better than we are. In the beginning, the kids thought that our poker advice
was condescending. Jelly once told Shades, "Just because you have all the
money doesn't mean that you know more." Shades replied through a laugh,
"It means exactly that."
Poker has allowed us to teach our children that our advice is
heartfelt and usually correct, that our values lead to success and happiness,
and that we want them to have great lives. Our poker advice was to fold sooner,
fold more often, and bluff occasionally. After giving our advice a try, all of
them have won more money. We told Stretch to accept that when her bluffs are
raised, she should fold. She does, and has become dangerous. We use the success
of our poker advice as evidence that, just as we have never misled them in
poker, we will never mislead them in life. Our advice is honest and
well-meaning.
When we first began playing more than a year ago, Shades won 50
percent of the games and Shark took two-thirds of the remainder. The kids were
losing because they lacked the ability to distinguish between what is
"possible" and what is "probable." For example, they kept
tossing in their money when they had three cards to a flush after the flop because
they believed winning was possible. After putting their knowledge of fractions
to use, they now know that they will lose more than 20 hands before they get
their cherished flush. Possible isn't synonymous with probable. After grasping
this concept, the kids realized that they didn't have enough money to lose 20
hands to win one.
After stumbling onto the fact that we could use our poker games
to teach family values like persistence, unselfish advice, and the difference
between possible and probable, we started actively searching for other lessons.
Did I mention that our family has four daughters?
We linked the poker practice of bluffing to relationships. In
short, boys bluff. Shades told the girls that he was the best bluffer because
he was a boy, and boys have a natural ability to lie to girls. (Our current
poker games consist of four girls and two boys.) Shades told the girls that
boys would forever be telling them that they should get naked together if they
are in love. But, it's a bluff, a lie, a prevarication. Boys bluff about being
in love and they bluff well. Shark told the family about how many times she
went on only one or two dates because she remained clothed. The boys always
told her how much they wanted to be with her, but when she kept her clothes on,
they stopped asking her out. We tell all the children that if a person really
loves them, they will love being with them while their skin is covered with
cotton. Shades told the family that all too often, boys view getting girls
naked the same as they view a poker game: Bluffing is required and rewarded.
Every once in a while, to keep the pain fresh, Shades shows his cards and brags
about besting someone with a bluff. Since everyone hates losing to a bluff,
Shades does it to hammer home the point that getting naked with someone who is
bluffing feels a hundred times worse.
Our time together at the table has taught us that today's
schools teach only two relationships: 50-50 and 100-0. In the beginning, the
kids were wholly unable to understand the concept of 10-1 odds or 2-1 odds. The
cards were either good or bad, 100-0. If deemed good, they were all equally
good, 50-50. Cato was persistent in always putting in money to see the flop.
Her reasoning rang with the sound of a school lecture - "All cards can
win." We could hear the refrain of a teacher - "All people are
equal." Sadly, Cato lost lots of poker games before she stopped believing
that all cards are equal before the flop. Our family does not pretend that we
are equal. We recognize and praise each family member's individual strengths,
like Jelly's outstanding drawings and Cato's wonderful writing. We have used
poker to counter the public school's mistaken mantra. All cards are not equal
and neither are people.
Prior to playing poker, we had had discussions with Jelly about
her choice of "friends," with less than desired success. When we told
her that she should stop being friends with people who get poor grades, she
told us that we were prejudiced. She absolutely could not understand the
concept of judging people based on their actions. To her, any and all judgments
were examples of prejudice. Poker has allowed Jelly to better understand us. To
break a losing streak, Shades told her to fold when her cards were lower than
tens. He hammered home that it was necessary to make poker decisions with
limited information. Eureka! Getting bad grades is limited information, just
like having only two cards out of seven. She has vaguely come to understand
that her parents were not "prejudging;" they were "post-judging,"
making decisions with limited information. She now understands that her parents
believe bad grades are enough information to warrant a decision. We no longer
face the "you're prejudiced" argument when asking her to make
decisions about people. Poker has taught her to make predictions with limited
knowledge.
Our only remaining major advantage over the kids is our ability
to read tells. (Shades, a.k.a. Dad, has this moniker because he put on a pair
of sunglasses when the kids complained that he was staring at them.) Here, too,
we have shared our knowledge with the kids. First, decide whether players are
acting. If they are, they are doing the opposite of what their cards say they
should. Acting weak means strength, while acting strong indicates weakness. The
kids are listening and learning. Stretch recently told Shades, "I know you
are weak because you are calculating whether to call my bet. When you are
strong, you call quickly. When you are weak, you calculate." She was
right. Ammo told him in a different game, "Dad, you had a look. You're
bluffing." Ammo raised, and Shades lost.
If you are tired of board games and TV, have a couple of hours
before bedtime, and enjoy teaching your kids how to live a proper life, play a
little Texas hold'em. Our starting stake is 25 times the beginning maximum
wager. We double the limits every 30 minutes. At the 90-minute mark, the game
becomes pot-limit. If a game lasts two hours, we go no-limit. Almost all games
last between one and a half and two and a half hours. Play a few nights. You
will discover that it is a great way to instill family values
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